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- Rows - Gets the number of rows in the matrix.
- Columns - Gets the number of columns in the matrix.

- Determinant() - Returns the determinant of the matrix.
- Adjoint() - Returns the adjoint matrix.
- Minor(int row, int column) - Returns the minor with respect to the elements represented by the row and the column.
- IsIdentity() - Returns true if the matrix is an identity matrix otherwise false.
- IsInvertible() - Returns true if the matrix is invertible, otherwise false.
- Reset() - Makes the matrix an identity matrix.
- Clear() - Makes the matrix a zero matrix.
- Round(int percision) - Rounds the elements to the provided percision.

- Round(Matrix mtx, int percision) - Rounds the elements of the provided matrix to the given percision.

- == Equals
- != Not equal
- * Multiply (3 overloads)
- + Addition
- - Subtract
- / Division
- ^ Power of
- ~ Transpose
- ! Inverse

int rows = 3; //specify the number of rows int cols = 3; //specify the number of columns //the matrix is a zero matrix by default Matrix mtx = new Matrix(rows, cols); //add code to initialize the elements mtx[0, 0] = 11; mtx[0, 1] = 12; mtx[0, 2] = 13; mtx[1, 0] = 21; mtx[1, 1] = 22; mtx[1, 2] = 23; mtx[2, 0] = 31; mtx[2, 1] = 32; mtx[2, 2] = 33;

Matrix mtx1, mtx2, mtxResult; //code to initialize mtx1 and mtx2 goes here try { mtxResult = mtx1 * mtx2; //multiply and store the result Console.WriteLine(!mtxResult); //print the inverse to screen } catch(MatrixException ex) { Console.WriteLine(ex.Message); }

Last edited Mar 26, 2014 at 2:21 PM by rajithaw, version 12